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Afterpage · week card

The Almanack of Naval Ravikant

Eric Jorgenson

Key ideas

  1. Seek wealth, not money or status.
  2. Build specific knowledge.
  3. Use leverage.
  4. Play long-term games with long-term people.
  5. Happiness is a skill.

The week

Day 1Read the summary. Five key ideas and where the book overreaches.
Day 2Find your specific knowledge. Write down three things you do that feel like play to you but look like work to others.
Bad day: Write one thing people regularly ask you for help with.
Day 3Audit your leverage. List what you produce each week and mark which items keep working after you stop.
Bad day: Write one task you repeat often that you could turn into a reusable guide.
Day 4Make one thing that scales. Spend 20 minutes making one small piece of media or code that could help others without you present.
Bad day: Write the title and three bullet points of something you could publish.
Day 5Name your long-term people. Write down five people you'd want to work with or learn from for the next ten years, and contact one.
Bad day: Send one person you respect a short, specific thank-you note.
Day 6Examine one desire. Pick one thing you strongly want right now and write down how much of your peace it's costing.
Bad day: Write one desire and whether you'd want it if no one knew.
Day 7Sit for ten minutes. Sit quietly for ten minutes with no phone and no goal, then write one line about what came up.
Bad day: Sit for two minutes with your eyes closed and just breathe.

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